Wednesday, May 8, 2013

Final Zombie Chase Scene



This was my first try at incorporating a 3D element into a live-action footage using Maya. I did find this complicated at first. But over time i managed to understand what i was supposed to do. I had to firstly do the match moving for the live-footage of the lion statue. Following that, we had to play around with the speed of our 3D characters separately so that it seems realistic. I had to make sure that the zombie was way slower than the man who was running.

After that i had to import the 3D characters into the live-footage and start positioning them, and resizing them. I had to position them to show that they were running on the path rather than just walking through the statue.

I had to also resize them to show their relave distance from the camera. I had to make the 3D characters smaller when they were further away from the camera, and make them bigger as they were approaching the camera. I had to also turn them at an angle.

I did face some problems. For example, my zombie looked like it was flying and gliding. it looked really weird. But after a few tries, i managed to made it look more realistic. Another problem i faced was exporting. I eventually solved the problem by getting help from my teacher and friends. I had to transfer my work to the desktop and then export it as i was using a mac.

No comments:

Post a Comment